AI Insights · Timothy · July 2025
Top 5 City Building Games Performance in Australia Q2 2025
Explore the performance of the top 5 city building games on a unified platform in Australia during Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the top city building games in Australia showed varied performance metrics across downloads, revenue, and active users, according to Sensor Tower data.
State Connect: Traffic Control from AI Games FZ saw a notable increase in weekly downloads, peaking at approximately 6.1K in late April before stabilizing around 3.7K by the end of June. Revenue experienced a gradual rise, reaching around $292 by the quarter's end. Active users grew steadily, ending the quarter at about 5.2K.
SimCity BuildIt by Electronic Arts maintained a consistent revenue stream, with weekly earnings fluctuating between $14.7K and $19K. Downloads varied, with a high of 2.3K in late June. However, active users saw a decline, starting at 5.8K and ending at 2.7K.
Triple Match City from Radiant Cat Studio experienced a strong revenue increase, peaking at about $29.9K in early June. Although downloads decreased from 1.3K to 720, active users remained relatively stable, concluding at around 3.8K.
Land Builder by SayGames LTD showed modest growth in revenue, reaching $797 by the end of June. Downloads fluctuated, with a peak of 1.4K in mid-April, while active users slightly decreased to approximately 3K.
Gold Rush: Frozen Adventures also from SayGames LTD, saw consistent downloads, peaking at 1.3K in late June. Weekly revenue remained steady, with a high of $907 in early June, and active users increased to nearly 9.9K by the quarter's end.
For more in-depth insights into these games' performance, visit Sensor Tower.